![]() On the one hand, pikemen use their weapons to gather fish and generate coins, so you lose a revenue source. The pikeman from the base game is replaced by a ninja, which is a mixed blessing. The new kingdom has different architecture and the units look different, but it also has a new unit. Two Crowns introduced a Japanese style kingdom in a day-one DLC pack, and intends to add more as DLC in the future. The default kingdom is a medieval European inspired aesthetic it’s the basic kingdom, and the same type of kingdom that appeared in the first two iterations of the Kingdom series. One of the elements introduced in Kingdom Two Crowns is the concept of different kingdom types. So while it may seem like a good idea to expand quickly and as far as you can, keep in mind that you may stand to lose more than you gain if you expand too far. There are also hermit traders that live in the wild if you destroy all the trees around their hut, you can no longer trade with them, which is one of the easiest ways to get coins, and one of the only coin-generating activities that can be done year-round (more on that later). If you destroy all the camps on the map, you simply can’t recruit new units at all on that island which is bad. For instance, if you chop down all the trees around a beggar camp, that camp disappears and you can no longer recruit new units from there. The trick to expansion is that there are some places in the wilds that you need to keep intact. It’s also necessary some portals are harder to kill than others, and killing them can only be done after unlocking resources from later islands. You can build the ships and sail to a new area before taking care of the portals, too, but that’s quitter talk. Attacking and destroying these portals is how you secure an area once you’ve destroyed all the portals in an area, you can repair a ship and sail to a new area and begin building a new kingdom there. At the edge of your kingdom, there is a flag you can use to direct your knights to attack the portals from which the monsters spawn every night. Most monsters, after making the hit, will simply steal whatever they knocked out of your unit and run away.Įventually you can unlock knight units at your castle, and each knight will recruit up to three archers into his unit. The second hit knocks the gold coin out of them, turning them back into a beggar. If they do bring your defenses down and hit your units, they can hit your guys two times the first hit knocks the weapon out of your ally’s hand, making them a peasant again. The monsters have to breach the walls you build before they can get to your units, so you have that advantage. Coins are also used to buy the tools for your peasants to equip or upgrade your structures.Ĭombat is fairly simple you can’t directly control any of your units, for the most part, so when you’re under attack, which only happens at night, you pretty much just watch your archers, knights, pikemen, and/or ninjas auto-attack monsters until you win. Or you can just stumble across a chest in the woods and coins will spill forth from that. You can also unlock farms and farming tools, which produce coins every few days. You get coins from lots of places archers will hunt during the day, getting coins for their kills. ![]() They will run to your castle and equip themselves with any tool or weapon you have built for them. You can unlock new weapons, farming tools, and siege equipment as you expand your walls, all of which will help you in your fight against the monsters that besiege your kingdom every night.Īlong the way you can come across camps of beggars where new units will spawn every day tossing the beggars a coin will turn them into a peasant in your kingdom. As you expand your walls outward, new stalls open where you can buy new items to equip on your citizens. Building new walls to expand your territory and defend it is the most basic way of unlocking new units. It is the game’s central ethos, but during the course of gameplay, it becomes clear that they’re actually all the same thing. It is mentioned in the opening, and repeated every time you travel to a new land or respawn. This mantra is one of the few lines repeated throughout Kingdom Two Crowns.
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